//last post:JAN19.2011 - Version 1 Release
Objekt Dev

Home         Download Objekt version 1



//JAN30.2011 - Version 2 Preview
Here's a screenshot of Objekt v2's UI so far. I've coded interactive controls over the edgeloops governing the width, height, and length. I've also added into controls for removing different faces, and controls for the subdivision occuring throughout the stack. Version 2 also saves these objekts created as html files, with a viewport capture, for easy sharing. These html files can also be loaded back into objekt, creating the objekt exactly. The html file also supports randomization of certain parameters, so a single html file could generate thousands of different cups, bowls, plates, etc...


Version 2 will also support many more modifiers than version 1.



//JAN19.2011 - Version 1 Release
I'm happy to release a proof of concept script called 'Objekt'. Objekt builds 'objekts', which are kinda like extended primitives.

Every objekt created:
1. has edgeloops and quaded faces
2. has interactive parameters, examples: width, height, length, edgeloop proportions, etc...
3. can have randomly assigned parameters
4. can be saved as a preset, like a cup, bowl, plate, etc...
5. has a turbosmooth at the top of the stack, and subdivides predictably
6. is built from a box, and all edits are saved in the modifier stack

*Objekt also has 'developers mode', where the last objekt created will be over written by the new objekt created.
This allows a user a way to fine tune parameters, without dealing with lots of objekts

I'm releasing version 1 because I've started developing version 2.



Here is a demo video of the script.



The other script shown is EasyLites.